Hello All!
After looking to a lot of RPGs to kick out again with my roleplaying sessions, I came (almost by chance, to be honest) on Spellbound Kingdoms. The excelent review and posts by Frank on RPG.net (where I lurk, from time to time, mainly for inspiration and news) sold me on the concept and system before even looking at the combat primer. The combat styles concept did the rest, so I got the PDF, and here I am!
First, as always, allow me to say that I am Argentinian, English is not my mother tongue, and thus please excuse any mistakes I may make in grammar or spelling ;)
Second, I am reading through the book and boy, am I impressed! Haven't gone through it all yet but I like what I see!
Finally, while I like many concepts of the setting, I always like to start any campaign (or game I hope will turn into a campaign) with a worldbuilding exercise along the lines of Dawn of Worlds (link
here). I have found that when the players take part in defining the world, their immersion and understanding of "popular culture" in it (who hates who, why, etc) is so great it creates a real reason to game into the world.
So while I prepare myself for that "intro world-building sesion" I would like to ask you guys:
- What parameters define a culture (understood as "race") and a kingdom? I am thinking of Force, Efficiency, Arcana and Shadows. These are the parameters that, through world building, will grow and diminish during the ages and many years of history.
- How to handle a new race creation? A line of "culture" to define its core beliefs? Any advice on how to handle Racial Abilities (to create them)? With only two races on the book, it seems a little difficult to extrapolate what would be system-breaking, and what not. My initial thoughts are: "choose a characteristic, it gets +1 for that race. Chose an advantage, and that is particular to the race. Any "sub-race" gets the same characteristic bonus, but can have a different advantage".
I am surely bound to have more ideas as the reading of the book advances, but that s all for now :)